Release · Map rendering ·

Maps, in full detail

Our new map rendering is sharper, bigger and closer to the game: terrain, forests, roads, rivers and monuments the way you know them from the in-game map. Zoom in, switch layers, take a closer look.

The map in the old renderer The same map in our new rendering: sharper terrain, forests, roads, rivers and monuments Old renderer New renderer

Procedural map · size 3,000 · seed 69212580. The same map in our old renderer on the left and in our new renderer on the right.

Maps rendered 196,301 since we started
Image size [[px]] per map, zoomable
Viewer layers 6 map, biomes, grid, monuments, small monuments, labels
01 / 02 · Viewer

Grid, biomes, labels

Switch between the rendered map and a clean biome view, turn on the grid and see every monument with its grid square.

  • Biome shares per map
  • Monuments and small monuments as layers
  • Copy seed and size in one click
just-wiped.net/rust-maps/procedural-map-4000-1337
Map viewer in biome view with grid, monuments and labels
02 / 02 · Detail

Zoom into every corner

Zoom in and the terrain stays sharp: rocks, rivers, roads and monuments in fine detail, close to what you see in the game.

  • Zoom with buttons, wheel or pinch
  • Labels stay readable at every zoom
  • Fullscreen on desktop and phone
just-wiped.net/rust-maps/procedural-map-4000-1337
Map viewer zoomed to 200 % with monument labels

Take a closer look

Open any map, zoom in and see which servers play it.

 

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